__  __    __   __  _____      _            _          _____ _          _ _ 
 |  \/  |   \ \ / / |  __ \    (_)          | |        / ____| |        | | |
 | \  / |_ __\ V /  | |__) | __ ___   ____ _| |_ ___  | (___ | |__   ___| | |
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 | |  | | |_ / . \  | |   | |  | |\ V / (_| | ||  __/  ____) | | | |  __/ | |
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#ifndef GREENLET_THREAD_STATE_HPP
#define GREENLET_THREAD_STATE_HPP

#include <cstdlib>
#include <ctime>
#include <stdexcept>
#include <atomic>

#include "greenlet_internal.hpp"
#include "greenlet_refs.hpp"
#include "greenlet_thread_support.hpp"

using greenlet::LockGuard;
using greenlet::refs::BorrowedObject;
using greenlet::refs::BorrowedGreenlet;
using greenlet::refs::BorrowedMainGreenlet;
using greenlet::refs::OwnedMainGreenlet;
using greenlet::refs::OwnedObject;
using greenlet::refs::OwnedGreenlet;
using greenlet::refs::OwnedList;
using greenlet::refs::PyErrFetchParam;
using greenlet::refs::PyArgParseParam;
using greenlet::refs::ImmortalString;
using greenlet::refs::CreatedModule;
using greenlet::refs::PyErrPieces;
using greenlet::refs::NewReference;


namespace greenlet {
/**
 * Thread-local state of greenlets.
 *
 * Each native thread will get exactly one of these objects,
 * automatically accessed through the best available thread-local
 * mechanism the compiler supports (``thread_local`` for C++11
 * compilers or ``__thread``/``declspec(thread)`` for older GCC/clang
 * or MSVC, respectively.)
 *
 * Previously, we kept thread-local state mostly in a bunch of
 * ``static volatile`` variables in the main greenlet file.. This had
 * the problem of requiring extra checks, loops, and great care
 * accessing these variables if we potentially invoked any Python code
 * that could release the GIL, because the state could change out from
 * under us. Making the variables thread-local solves this problem.
 *
 * When we detected that a greenlet API accessing the current greenlet
 * was invoked from a different thread than the greenlet belonged to,
 * we stored a reference to the greenlet in the Python thread
 * dictionary for the thread the greenlet belonged to. This could lead
 * to memory leaks if the thread then exited (because of a reference
 * cycle, as greenlets referred to the thread dictionary, and deleting
 * non-current greenlets leaked their frame plus perhaps arguments on
 * the C stack). If a thread exited while still having running
 * greenlet objects (perhaps that had just switched back to the main
 * greenlet), and did not invoke one of the greenlet APIs *in that
 * thread, immediately before it exited, without some other thread
 * then being invoked*, such a leak was guaranteed.
 *
 * This can be partly solved by using compiler thread-local variables
 * instead of the Python thread dictionary, thus avoiding a cycle.
 *
 * To fully solve this problem, we need a reliable way to know that a
 * thread is done and we should clean up the main greenlet. On POSIX,
 * we can use the destructor function of ``pthread_key_create``, but
 * there's nothing similar on Windows; a C++11 thread local object
 * reliably invokes its destructor when the thread it belongs to exits
 * (non-C++11 compilers offer ``__thread`` or ``declspec(thread)`` to
 * create thread-local variables, but they can't hold C++ objects that
 * invoke destructors; the C++11 version is the most portable solution
 * I found). When the thread exits, we can drop references and
 * otherwise manipulate greenlets and frames that we know can no
 * longer be switched to.
 *
 * There are two small wrinkles. The first is that when the thread
 * exits, it is too late to actually invoke Python APIs: the Python
 * thread state is gone, and the GIL is released. To solve *this*
 * problem, our destructor uses ``Py_AddPendingCall`` to transfer the
 * destruction work to the main thread.
 *
 * The second is that once the thread exits, the thread local object
 * is invalid and we can't even access a pointer to it, so we can't
 * pass it to ``Py_AddPendingCall``. This is handled by actually using
 * a second object that's thread local (ThreadStateCreator) and having
 * it dynamically allocate this object so it can live until the
 * pending call runs.
 */



class ThreadState {
private:
    // As of commit 08ad1dd7012b101db953f492e0021fb08634afad
    // this class needed 56 bytes in o Py_DEBUG build
    // on 64-bit macOS 11.
    // Adding the vector takes us up to 80 bytes ()

    /* Strong reference to the main greenlet */
    OwnedMainGreenlet main_greenlet;

    /* Strong reference to the current greenlet. */
    OwnedGreenlet current_greenlet;

    /* Strong reference to the trace function, if any. */
    OwnedObject tracefunc;

    // Use std::allocator (malloc/free) instead of PythonAllocator
    // (PyMem_Malloc) for the deleteme list. During Py_FinalizeEx on
    // Python < 3.11, the PyObject_Malloc pool that holds ThreadState
    // can be disrupted, corrupting any PythonAllocator-backed
    // containers. Using std::allocator makes this vector independent
    // of Python's allocator lifecycle.
    typedef std::vector<PyGreenlet*> deleteme_t;
    /* A vector of raw PyGreenlet pointers representing things that need
       deleted when this thread is running. The vector owns the
       references, but you need to manually INCREF/DECREF as you use
       them. We don't use a vector<refs::OwnedGreenlet> because we
       make copy of this vector, and that would become O(n) as all the
       refcounts are incremented in the copy.
    */
    deleteme_t deleteme;
#ifdef Py_GIL_DISABLED
    // On free-threaded builds, we need to protect shared access to
    // the deleteme list by a mutex. It can be written from one thread
    // while being read in another
    Mutex deleteme_lock;
#endif

#ifdef GREENLET_NEEDS_EXCEPTION_STATE_SAVED
    void* exception_state;
#endif

#ifdef Py_GIL_DISABLED
    static std::atomic<std::clock_t> _clocks_used_doing_gc;
#else
    static std::clock_t _clocks_used_doing_gc;
#endif
    static ImmortalString get_referrers_name;

    G_NO_COPIES_OF_CLS(ThreadState);


    // Allocates a main greenlet for the thread state. If this fails,
    // exits the process. Called only during constructing a ThreadState.
    MainGreenlet* alloc_main()
    {
        PyGreenlet* gmain;

        /* create the main greenlet for this thread */
        gmain = reinterpret_cast<PyGreenlet*>(PyType_GenericAlloc(&PyGreenlet_Type, 0));
        if (gmain == NULL) {
            throw PyFatalError("alloc_main failed to alloc"); //exits the process
        }

        MainGreenlet* const main = new MainGreenlet(gmain, this);

        assert(Py_REFCNT(gmain) == 1);
        assert(gmain->pimpl == main);
        return main;
    }


public:
    // Allocate ThreadState with malloc/free rather than Python's
    // object allocator. ThreadState outlives many Python objects and
    // must remain valid throughout Py_FinalizeEx. On Python < 3.11,
    // PyObject_Malloc pools can be disrupted during early
    // finalization, corrupting any C++ objects stored in them.
    static void* operator new(size_t count)
    {
        void* p = std::malloc(count);
        if (!p) {
            throw std::bad_alloc();
        }
        return p;
    }

    static void operator delete(void* ptr)
    {
        std::free(ptr);
    }

    static void init()
    {
        ThreadState::get_referrers_name = "get_referrers";
        ThreadState::set_clocks_used_doing_gc(0);
    }

    ThreadState()
    {

#ifdef GREENLET_NEEDS_EXCEPTION_STATE_SAVED
        this->exception_state = slp_get_exception_state();
#endif

        // XXX: Potentially dangerous, exposing a not fully
        // constructed object.
        MainGreenlet* const main = this->alloc_main();
        this->main_greenlet = OwnedMainGreenlet::consuming(
            main->self()
        );
        assert(this->main_greenlet);
        this->current_greenlet = main->self();
        // The main greenlet starts with 1 refs: The returned one. We
        // then copied it to the current greenlet.
        assert(this->main_greenlet.REFCNT() == 2);
    }

    inline void restore_exception_state()
    {
#ifdef GREENLET_NEEDS_EXCEPTION_STATE_SAVED
        // It's probably important this be inlined and only call C
        // functions to avoid adding an SEH frame.
        slp_set_exception_state(this->exception_state);
#endif
    }

    inline bool has_main_greenlet() const noexcept
    {
        return bool(this->main_greenlet);
    }

    // Called from the ThreadStateCreator when we're in non-standard
    // threading mode. In that case, there is an object in the Python
    // thread state dictionary that points to us. The main greenlet
    // also traverses into us, in which case it's crucial not to
    // traverse back into the main greenlet.
    int tp_traverse(visitproc visit, void* arg, bool traverse_main=true)
    {
        if (traverse_main) {
            Py_VISIT(main_greenlet.borrow_o());
        }
        if (traverse_main || current_greenlet != main_greenlet) {
            Py_VISIT(current_greenlet.borrow_o());
        }
        Py_VISIT(tracefunc.borrow());
        return 0;
    }

    inline BorrowedMainGreenlet borrow_main_greenlet() const noexcept
    {
        assert(this->main_greenlet);
        assert(this->main_greenlet.REFCNT() >= 2);
        return this->main_greenlet;
    };

    inline OwnedMainGreenlet get_main_greenlet() const noexcept
    {
        return this->main_greenlet;
    }

    /**
     * If we have a main greenlet, mark it as dead by setting its
     * thread_state to null (this part is atomic with respect to other
     * threads looking at the main greenlet's thread_state).
     */
    inline bool mark_main_greenlet_dead() noexcept
    {
        PyGreenlet* main_greenlet = this->main_greenlet.borrow();
        if (!main_greenlet) {
            return false;
        }
        assert(main_greenlet->pimpl->thread_state() == this
               || main_greenlet->pimpl->thread_state() == nullptr);
        dynamic_cast<MainGreenlet*>(main_greenlet->pimpl)->thread_state(nullptr);
        return true;
    }

    /**
     * In addition to returning a new reference to the currunt
     * greenlet, this performs any maintenance needed.
     */
    inline OwnedGreenlet get_current()
    {
        /* green_dealloc() cannot delete greenlets from other threads, so
           it stores them in the thread dict; delete them now. */
        this->clear_deleteme_list();
        //assert(this->current_greenlet->main_greenlet == this->main_greenlet);
        //assert(this->main_greenlet->main_greenlet == this->main_greenlet);
        return this->current_greenlet;
    }

    /**
     * As for non-const get_current();
     */
    inline BorrowedGreenlet borrow_current()
    {
        this->clear_deleteme_list();
        return this->current_greenlet;
    }

    /**
     * Does no maintenance.
     */
    inline OwnedGreenlet get_current() const
    {
        return this->current_greenlet;
    }

    template<typename T, refs::TypeChecker TC>
    inline bool is_current(const refs::PyObjectPointer<T, TC>& obj) const
    {
        return this->current_greenlet.borrow_o() == obj.borrow_o();
    }

    inline void set_current(const OwnedGreenlet& target)
    {
        this->current_greenlet = target;
    }

private:
    /**
     * Deref and remove the greenlets from the deleteme list. Must be
     * holding the GIL.
     *
     * If *murder* is true, then we must be called from a different
     * thread than the one that these greenlets were running in.
     * In that case, if the greenlet was actually running, we destroy
     * the frame reference and otherwise make it appear dead before
     * proceeding; otherwise, we would try (and fail) to raise an
     * exception in it and wind up right back in this list.
     */
    inline void clear_deleteme_list(const bool murder=false)
    {
#ifdef Py_GIL_DISABLED
        LockGuard deleteme_guard(this->deleteme_lock);
#endif
        if (this->deleteme.empty()) {
            return;
        }
        // Move the list contents out with swap — a constant-time
        // pointer exchange that never allocates. The previous
        // code used a copy (deleteme_t copy = this->deleteme)
        // which allocated through PythonAllocator / PyMem_Malloc;
        // that could SIGSEGV during early Py_FinalizeEx on Python
        // < 3.11 when the allocator is partially torn down.
        deleteme_t copy;
        std::swap(copy, this->deleteme);

        // During Py_FinalizeEx cleanup, the GC or atexit handlers
        // may have already collected objects in this list,
        // leaving dangling pointers. Attempting Py_DECREF on
        // freed memory causes a SIGSEGV. g_greenlet_shutting_down
        // covers the early atexit phase; Py_IsFinalizing() covers
        // later phases. Thus, we deliberately leak.
        if (greenlet::IsShuttingDown()) {
            return;
        }

        // Preserve any pending exception so that cleanup-triggered
        // errors don't accidentally swallow an unrelated exception
        // (e.g. one set by throw() before a switch).
        PyErrPieces incoming_err;

        for(deleteme_t::iterator it = copy.begin(), end = copy.end();
             it != end;
             ++it ) {
            PyGreenlet* to_del = *it;
            if (murder) {
                // Force each greenlet to appear dead; we can't raise an
                // exception into it anymore anyway.
                to_del->pimpl->murder_in_place();
            }

            // The only reference to these greenlets should be in
            // this list, decreffing them should let them be
            // deleted again, triggering calls to green_dealloc()
            // in the correct thread (if we're not murdering).
            // This may run arbitrary Python code and switch
            // threads or greenlets!
            Py_DECREF(to_del);
            if (PyErr_Occurred()) {
                PyErr_WriteUnraisable(nullptr);
                PyErr_Clear();
            }
        }
        // Not worried about C++ exception safety here in terms of
        // making sure we restore the error. Either we'll catch it
        // above and establish the error from that exception
        // (which, yes, might overwrite something from before we
        // entered, but we're in an undefined situation at that
        // point) or we won't catch it at all and will crash the
        // process.
        //
        // As for Python exception safety, there's no chance we're
        // overwriting an exception (from the loop) with no
        // exception (captured NULLs before we entered the loop),
        // because there CAN'T BE any exception from the loop ---
        // we clear them. So we're either restoring a pre-existing
        // exception, or leaving the exception unset (by restoring
        // NULL).
        incoming_err.PyErrRestore();
    }

public:

    /**
     * Returns a new reference, or a false object.
     */
    inline OwnedObject get_tracefunc() const
    {
        return tracefunc;
    };


    inline void set_tracefunc(BorrowedObject tracefunc)
    {
        assert(tracefunc);
        if (tracefunc == BorrowedObject(Py_None)) {
            this->tracefunc.CLEAR();
        }
        else {
            this->tracefunc = tracefunc;
        }
    }

    /**
     * Given a reference to a greenlet that some other thread
     * attempted to delete (has a refcount of 0) store it for later
     * deletion when the thread this state belongs to is current.
     */
    inline void delete_when_thread_running(PyGreenlet* to_del)
    {
        Py_INCREF(to_del);
#ifdef Py_GIL_DISABLED
        LockGuard deleteme_guard(this->deleteme_lock);
#endif
        this->deleteme.push_back(to_del);
    }

    /**
     * Set to std::clock_t(-1) to disable.
     */
    inline static std::clock_t clocks_used_doing_gc()
    {
#ifdef Py_GIL_DISABLED
        return ThreadState::_clocks_used_doing_gc.load(std::memory_order_relaxed);
#else
        return ThreadState::_clocks_used_doing_gc;
#endif
    }

    inline static void set_clocks_used_doing_gc(std::clock_t value)
    {
#ifdef Py_GIL_DISABLED
        ThreadState::_clocks_used_doing_gc.store(value, std::memory_order_relaxed);
#else
        ThreadState::_clocks_used_doing_gc = value;
#endif
    }

    inline static void add_clocks_used_doing_gc(std::clock_t value)
    {
#ifdef Py_GIL_DISABLED
        ThreadState::_clocks_used_doing_gc.fetch_add(value, std::memory_order_relaxed);
#else
        ThreadState::_clocks_used_doing_gc += value;
#endif
    }

    // Runs in some arbitrary thread that Python is using to invoke
    // pending callbacks. This may not be the thread that was
    // running the greenlets.
    ~ThreadState()
    {
        if (!PyInterpreterState_Head()) {
            // We shouldn't get here (our callers protect us)
            // but if we do, all we can do is bail early.
            return;
        }

        // During interpreter finalization, Python APIs like
        // PyImport_ImportModule are unsafe (the import machinery may
        // be partially torn down). On Python < 3.11, perform only the
        // minimal cleanup that is safe: clear our strong references
        // so we don't leak, but skip the GC-based leak detection.
        //
        // Python 3.11+ restructured interpreter finalization so that
        // these APIs remain safe during shutdown.
        if (greenlet::IsShuttingDown()) {
            this->tracefunc.CLEAR();
            if (this->current_greenlet) {
                this->current_greenlet->murder_in_place();
                this->current_greenlet.CLEAR();
            }
            this->main_greenlet.CLEAR();
            return;
        }

        // We should not have an "origin" greenlet; that only exists
        // for the temporary time during a switch, which should not
        // be in progress as the thread dies.
        //assert(!this->switching_state.origin);

        this->tracefunc.CLEAR();

        // Forcibly GC as much as we can.
        this->clear_deleteme_list(true);

        // The pending call did this.
        assert(this->main_greenlet->thread_state() == nullptr);

        // If the main greenlet is the current greenlet,
        // then we "fell off the end" and the thread died.
        // It's possible that there is some other greenlet that
        // switched to us, leaving a reference to the main greenlet
        // on the stack, somewhere uncollectible. Try to detect that.
        if (this->current_greenlet == this->main_greenlet && this->current_greenlet) {
            assert(
                this->current_greenlet->is_currently_running_in_some_thread()
                || this->current_greenlet->was_running_in_dead_thread()
            );
            // Drop one reference we hold.
            this->current_greenlet.CLEAR();
            assert(!this->current_greenlet);
            // Only our reference to the main greenlet should be left,
            // But hold onto the pointer in case we need to do extra cleanup.
            PyGreenlet* old_main_greenlet = this->main_greenlet.borrow();
            Py_ssize_t cnt = this->main_greenlet.REFCNT();
            this->main_greenlet.CLEAR();
            if (ThreadState::clocks_used_doing_gc() != std::clock_t(-1)
                && cnt == 2 && Py_REFCNT(old_main_greenlet) == 1) {
                // Highly likely that the reference is somewhere on
                // the stack, not reachable by GC. Verify.
                // XXX: This is O(n) in the total number of objects.
                // TODO: Add a way to disable this at runtime, and
                // another way to report on it.
                std::clock_t begin = std::clock();
                NewReference gc(PyImport_ImportModule("gc"));
                if (gc) {
                    OwnedObject get_referrers = gc.PyRequireAttr(ThreadState::get_referrers_name);
                    OwnedList refs(get_referrers.PyCall(old_main_greenlet));
                    if (refs && refs.empty()) {
                        assert(refs.REFCNT() == 1);
                        // We found nothing! So we left a dangling
                        // reference: Probably the last thing some
                        // other greenlet did was call
                        // 'getcurrent().parent.switch()' to switch
                        // back to us. Clean it up. This will be the
                        // case on CPython 3.7 and newer, as they use
                        // an internal calling conversion that avoids
                        // creating method objects and storing them on
                        // the stack.
                        Py_DECREF(old_main_greenlet);
                    }
                    else if (refs
                             && refs.size() == 1
                             && PyCFunction_Check(refs.at(0))
                             && Py_REFCNT(refs.at(0)) == 2) {
                        assert(refs.REFCNT() == 1);
                        // Ok, we found a C method that refers to the
                        // main greenlet, and its only referenced
                        // twice, once in the list we just created,
                        // once from...somewhere else. If we can't
                        // find where else, then this is a leak.
                        // This happens in older versions of CPython
                        // that create a bound method object somewhere
                        // on the stack that we'll never get back to.
                        if (PyCFunction_GetFunction(refs.at(0).borrow()) == (PyCFunction)green_switch) {
                            BorrowedObject function_w = refs.at(0);
                            refs.clear(); // destroy the reference
                                          // from the list.
                            // back to one reference. Can *it* be
                            // found?
                            assert(function_w.REFCNT() == 1);
                            refs = get_referrers.PyCall(function_w);
                            if (refs && refs.empty()) {
                                // Nope, it can't be found so it won't
                                // ever be GC'd. Drop it.
                                Py_CLEAR(function_w);
                            }
                        }
                    }
                    std::clock_t end = std::clock();
                    ThreadState::add_clocks_used_doing_gc(end - begin);
                }
            }
        }

        // We need to make sure this greenlet appears to be dead,
        // because otherwise deallocing it would fail to raise an
        // exception in it (the thread is dead) and put it back in our
        // deleteme list.
        if (this->current_greenlet) {
            this->current_greenlet->murder_in_place();
            this->current_greenlet.CLEAR();
        }

        if (this->main_greenlet) {
            // Couldn't have been the main greenlet that was running
            // when the thread exited (because we already cleared this
            // pointer if it was). This shouldn't be possible?

            // If the main greenlet was current when the thread died (it
            // should be, right?) then we cleared its self pointer above
            // when we cleared the current greenlet's main greenlet pointer.
            // assert(this->main_greenlet->main_greenlet == this->main_greenlet
            //        || !this->main_greenlet->main_greenlet);
            // // self reference, probably gone
            // this->main_greenlet->main_greenlet.CLEAR();

            // This will actually go away when the ivar is destructed.
            this->main_greenlet.CLEAR();
        }

        if (PyErr_Occurred()) {
            PyErr_WriteUnraisable(NULL);
            PyErr_Clear();
        }

    }

};

ImmortalString ThreadState::get_referrers_name(nullptr);
#ifdef Py_GIL_DISABLED
std::atomic<std::clock_t> ThreadState::_clocks_used_doing_gc(0);
#else
std::clock_t ThreadState::_clocks_used_doing_gc(0);
#endif





}; // namespace greenlet

#endif

Filemanager

Name Type Size Permission Actions
__pycache__ Folder 0755
platform Folder 0755
tests Folder 0755
CObjects.cpp File 3.57 KB 0644
PyGreenlet.cpp File 27.52 KB 0644
PyGreenlet.hpp File 1.43 KB 0644
PyGreenletUnswitchable.cpp File 4.06 KB 0644
PyModule.cpp File 8.59 KB 0644
TBrokenGreenlet.cpp File 1021 B 0644
TExceptionState.cpp File 1.33 KB 0644
TGreenlet.cpp File 25.62 KB 0644
TGreenlet.hpp File 28.58 KB 0644
TGreenletGlobals.cpp File 3.84 KB 0644
TMainGreenlet.cpp File 3.51 KB 0644
TPythonState.cpp File 19.15 KB 0644
TStackState.cpp File 7.21 KB 0644
TThreadState.hpp File 23.34 KB 0644
TThreadStateCreator.hpp File 2.7 KB 0644
TThreadStateDestroy.cpp File 7.99 KB 0644
TUserGreenlet.cpp File 23.76 KB 0644
__init__.py File 1.41 KB 0644
_greenlet.cpython-312-x86_64-linux-gnu.so File 1.32 MB 0755
greenlet.cpp File 10.83 KB 0644
greenlet.h File 4.64 KB 0644
greenlet_allocator.hpp File 1.79 KB 0644
greenlet_compiler_compat.hpp File 4.24 KB 0644
greenlet_cpython_compat.hpp File 3.25 KB 0644
greenlet_exceptions.hpp File 4.4 KB 0644
greenlet_internal.hpp File 2.7 KB 0644
greenlet_msvc_compat.hpp File 3.12 KB 0644
greenlet_refs.hpp File 37.17 KB 0644
greenlet_slp_switch.hpp File 3.22 KB 0644
greenlet_thread_support.hpp File 867 B 0644
slp_platformselect.h File 3.87 KB 0644